David's Nintendo Code Book

Title Index
System Index
How to read these codes

PAPER MARIO: THE THOUSAND-YEAR DOOR (gc)

checked-part ->Pinata Parlor Minigames: To unlock the minigames in the parlor, you must complete Trouble Center missions. . Boat Game: Solve the "I Must Have That Book" trouble. * Paper Game: Solve the "Save My Daddy!" trouble. . Plane Game: Solve the "Try and Find Me!" trouble. * Tube Game: Solve the "Important Thing!" trouble. =>8-Bit Mario: When Mario reaches the X-Naut moon fortress, look for a room with a dangling air duct cover in the rear. Use the spring jump to leap into the air duct, then travel all the way to the right and drop down into the dressing room. Open the curtain for a surprise. =>Waluigi Outfit: If you equip both the W and L Emblems, Mario will be clad in a familiar purple and black outfit. =>Double Inventory: Get to floor 50 of the Pit of 100 Trials and you'll find the Strange Sack, which lets you carry 20 items. =>Ms. Mowz: If you solve the ???? Trouble at the Trouble Center, Ms. Mowz will join your team. ->Atomic Boo: Once you free the Boos in Creepy Steeple, enter the main hallway and let them surround you. Whack them with your hammer and they'll form a giant ghost for you to fight.

Copyright 1994 - 2011 David Dayton
Return to main menu